![]() ![]() ![]() If you have Spatial Audio turned on when you encountered the issue (The most common way to turn this on is to right click the speaker icon in the taskbar, go into the "Spatial sound" sub-menu, and change it from "Off" to any other technology, such as "Windows Sonic for Headphones").ĭid you encounter this issue while playing a game? If so, what game title(s) did you encounter this in?ĭid this issue also occur in non-game applications? When exactly you encountered the audio issue (on upgrade, after reboot, etc.) ![]() Your PC's Specs (Windows version, audio driver/card, motherboard, graphics card, Bluetooth speakers, audio peripherals used, etc.) If you remember, what was the last build this scenario was working for you Which specific update are you on (Settings->System->About) Could you please reply to this comment with the following information? We'd like to ask for your help in investigating this issue. This screen shows the location of the active vessel, the time, and the current reference body and frame.I work for the Windows Audio Team at Microsoft. This screen simply shows the current version and any expansions. Five true/false options for changing the main display: The main focus of this screen is a list of all the stages and each stage's DeltaV, Thrust, Thrust to Weight Ratio, amongst other stats.Show Parts - adds a part list for each stage.Show Vacuum(true on default) - toggles between atmosphere and vacuum readouts.Show all stages - toggles between showing stages with or without thrust.Show Engine Info - adds an engine specification readout for each stage.The Database screen has statistics for the number of assets currently available, along with a tool to reload the asset database(only available in the main menu) and the texts dictionary. Also available is a complete list of all assets used by the game or mods, including a list of assemblies in use by the game. This screen has ten true/false options that change the gameplay of KSP: The Cheats screen, seen from the launchpad. Unbreakable Joints - Parts will never disconnect.Hack Gravity - Slider changes gravity from 0.01 Gs to 10 Gs. Pause on Vessel Unpack - The game will be paused when launching.Ī tool also exists to modify science/reputation by increments of ☑00 or ☑0 and funding by increments of ☑00000 or ☑000 or to maximize any of these.Infinite Propellant - Note that for unknown reasons, this cheat can cause modded engines to overheat and explode (an example being the cryogenic engines in Bluedog Design Bureau).Ignore Max Temperature - Removes the possibility that parts will explode due to heating.No Crash Damage - Removes the possibility that parts will explode due to collision with other vessels or the ground. Technology - Researches all researchable techs with no Resource cost.įacility - Upgrades all facilities to the maximum level.Įxperience - Trains all your Kerbals to maximum experience. From here you can teleport to within 150 meters of any object.Set Orbit - Seven numerical entries from which you can set any orbit around any celestial body.Progression - Activates the three previous options. Ignore agency mindset(False on default).This subscreen has seven true/false options which are set to true upon startup of a new savegame, but can be set to false to increase difficulty. The physics subscreen from the launchpad. Apply Non-Physical Part Drag At Parent CoM.Apply Drag as Acceleration Instead of Force.Replace Drag Cubes with Spherical Model.This subscreen has three true/false options that change the way aero data is visualized for the player:Īlso available are three modifiers that allow you to physically change aero forces:įirst on this subscreen is an option to turn on or off drag itself.Īlso available is seven options and modifiers relating to drag: This screen has options to load, save, and change the physics database, to visualize auto struts, and for orbit targeting. This subscreen has three sections: GUI, Thermal Escape, and Physics. GUI- Here, you can change how the player detects heat. Physics- Here you can change the physics of heat formation with four sliders: Thermal Escape- Here, you can toggle Radiation, Conduction, and Convection and change the factor at which they affect the universe. In this screen you can change all contracts: Active, Offered, Archive, and future.Between adding features and making other changes visible to the players, I spend quite a bit of time working on the code architecture in KeeperRL. It pays off given the long term nature of the project, and also because working with well designed code simply makes me a happier programmer. There is a particular bastion of bad design that goes back to the days when KeeperRL was a simple ascii roguelike. ![]()
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